Digital Learninhg Projects
I am an E-Learning Developer specialising in creating intuitive, engaging, and user-centred digital learning experiences. I transform complex processes into clear, interactive content using tools such as Articulate Storyline 360, Adobe Captivate, Userlane (DAP), and various LMS platforms. I’ve delivered digital learning solutions for major NHS Trusts, supporting implementations of Cerner Millennium, Epic, and NerveCentre. My work includes SCORM-compliant modules, guided software simulations, digital workflows, and multimedia assets that drive system adoption and support large-scale change.
I focus on producing content that is consistent, accessible, and visually cohesive. Through platforms like Userlane, I incorporate intelligent automation, interactive guidance, and real-time AI assistance to enhance user onboarding and learning effectiveness. Alongside professional projects, I’ve built my own digital learning and design work, strengthening my skills in UX, branding, and creative problem-solving. This blend of technical and creative experience enables me to deliver learning solutions that are both instructional and visually engaging.
This portfolio highlights key e-learning projects, software simulations, and digital training solutions that reflect my approach to modern digital learning and my commitment to creating high-quality, impactful experiences.

Userlane - Digital Adoption Platform
During my time at the University Hospital of Leicester, I worked extensively with Userlane to develop guided digital learning experiences for Nervecentre. The platform’s built-in AI capabilities were a standout feature, allowing end users to ask real-time questions through an AI agent, improving support and reducing friction during onboarding.
Userlane also enabled a consistent look and feel across the entire project while significantly speeding up production. Its flexible editing tools made it easy to update or refine existing content quickly and effectively, ensuring the learning journey stayed accurate, intuitive, and user-friendly.
Example of Userlane Guide

Sheffield Connect EPR project
During my time working on the Sheffield Connect EPR project, I was part of a team responsible for delivering a large suite of digital learning materials to support the Trust-wide rollout. We offered a range of interactive content options, video demonstrations, partially interactive modules, and fully interactive e-learning to meet different learning needs and levels of system complexity.
Because the hospital was working under an extremely tight deadline, we needed a streamlined, scalable approach to produce more than 800 modules. To achieve this, we developed an efficient production workflow and incorporated AI text-to-speech technology. This significantly accelerated our development process, ensuring fast turnaround times while maintaining a consistent tone, style, and level of quality across all training materials.
The use of AI not only reduced delays but also helped us keep all modules aligned in terms of narration, pacing, and accessibility. This allowed us to deliver a high-volume, high-quality digital learning solution that supported smooth user adoption across the organisation.
Example of a Partially Interactive MOdule

During my time at Guy’s and St Thomas’ NHS Foundation Trust on the Apollo programme, I worked as part of the management team responsible for delivering an extensive suite of digital learning materials to support the EHR rollout. With extremely tight deadlines and a requirement for over 1,000 modules, efficiency, coordination, and clear communication were essential to the project’s success.
In this role, I managed the allocation of work to a large team of developers, served as the first point of contact for day-to-day queries, and supported the onboarding and training of new developers joining the project. I also provided regular progress updates to project leads and Trust management, ensuring alignment, transparency, and steady momentum throughout the development cycle.
For Apollo, we produced two types of e-learning modules, partially interactive and fully interactive, each designed to meet specific training and workflow needs. At the start of the project, we did not have the capacity to integrate new technologies such as AI text-to-speech, so audio was recorded directly by Trust trainers. Despite this added complexity and volume, the team delivered high-quality, consistent learning materials on schedule.
The project was a major success, demonstrating strong collaboration, adaptability, and the ability to deliver at scale under significant time constraints.




